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Jul 3, 2009
A Horror Movie Character's Survival Guide PART.1 - [T.Fun]
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A Horror Movie Character's

The following are tips for any character in a horror film. If you do happen to find yourself in a horror film someday, use these tips wisely and you may make it out alive. Until the sequel that is...

Survival Tips:
- When it seems that you've killed the monster, never check
to see if it's really dead.
- If you find that your house is built upon or near a
cemetery, was once a church used for black masses, had previous
inhabitants who went mad or committed suicide or died in some
horrible fashion or who performed necrophilia or satanic
practices, move away immediately.
- Never read a book of demon summoning aloud, even as a joke.
- Do not search the basement, especially when the power has
just gone out.
- If your children speak to you in Latin or any other
language which they do not know, or if they speak using a voice
other than their own, shoot them at once. It will save you a lot
of grief in the long run. Note: it's unlikely they'll die easy,
so be prepared.
- When you have the benefit of numbers, never pair off or
go off alone.
- If the gang plans a fun midnight party in the town's old
abandoned mansion, don't tag along. Especially don't tag along
if everyone's going as couples, except you're the odd guy/gal
out. And if you're the gang's jokester, you may as well write up
your last will and testament while you're driving with them to
the place.
- As a general rule, don't solve puzzles that open portals
to Hell.
- Never stand in, on, above, below, beside, or anywhere
near a grave, tomb, crypt, mausoleum, or other domicile of the
dead.
- If you're searching for something which caused a noise
and find out that it's just the cat, leave the room immediately
if you value your life.
- If appliances start operating by themselves, move out.
- Do not take (or borrow) anything from the dead.
- Don't fool with recombinant DNA technology unless you're
sure you know what you are doing.
- If you're running from the monster, expect to trip or f
all down at least twice, more if you are female. Also note that,
although you are running and the monster is merely shambling
along, it's still moving fast enough to catch up with you.
- If your companions suddenly begin to exhibit
uncharacteristic behavior such as hissing, fascination for
blood, glowing eyes, increasing hairiness, and so on, get away
from them as fast as possible.
- Stay away from certain geographical locations, some of
which are listed here: Amityville, Elm Street, Transylvania,
Nilbog (God help you if you recognize this one), the Bermuda
Triangle, or any small town in Maine or Massachusetts.
- If your car runs out of gas at night, do not go to the
nearby deserted-looking house to phone for help.
- Beware of strangers bearing tools such as chain saws,
staple guns, hedge trimmers, electric carving knives, combines,
lawnmowers, butane torches, soldering irons, band saws,
weed-whackers or any device made from deceased companions.
- Listen closely to the soundtrack; and pay attention to
the audience, since they are usually far more intelligent than
you could ever hope to be.
- Never, never, NEVER try to communicate with
something icky because "there's so much we can learn from them".
- Don't make fun of or play with dead things.
- If you find a town which looks deserted, it's probably
for a reason. Take the hint and stay away.
- If a meteor strikes nearby, move out of town.
- When something bad is chasing you, bear in mind that
when you try to start your car, no matter how reliable the
vehicle is normally, you'll have to crank the engine over many
times before it will fire up.
- If you walk into the local abandoned-looking church to
seek help or shelter, and you notice that the crucifix is
mounted upside down, turn around and go back outside as quietly
as possible.
- When you happen to be one of the fortunate ones and
actually make it through the film alive, never, NEVER
sign on to do a sequel. If you do, expect to depart this world
in the first five minutes.
- Strange lights are seldom harbingers of joy.
- People arriving to rescue you generally get ambushed by
the monster, so don't rely on them as your only means of escape.
In fact, expect to be surprised and delayed by encountering
their flayed corpse at some point.
- On no account do ANYTHING because someone dares
you to.
- If you realize that the people in your town/county are
having their minds taken over by some strange force, alien or
otherwise: DO NOT call the police as they are
- either already taken over themselves and will turn you in or
- will not believe you and laugh at you.
- If a small band of children appear to be smarter then
the adults that are around them, be cautious. If they stay
together in a small, secretive group, and display nothing but
hostility towards their elders, authority, and the church, leave
town at once. If you wish to stay, be as kind to the children as
possible, but expect to die anyways because you are inferior to
them.
- If you assist the villian of the film, do not expect
gratitude in exchange for your services. In fact, do not expect
anything other than death, which will come in the final minutes
of the film and usually over the girl you have become attracted
to, but the villian wants as this own.
- If any animals, such as Birds, Pirahna, Spiders, etc.
begin to exhibit behavior that seems a bit more hostile towards
mankind than normal, immediately call in the authorities, get
out of that town, and do not try to talk to any scientist who
specializes in that animal (ornithologists and the like) for
they will not believe you.
- Whatever you do, DO NOT keep pets such as cats,
dogs, hamsters, or anything cuddly. If you must, do not let them
out of your sight for so much as a second.
- When you land on a distant planet and find some objects
that look like eggs, leave them alone.
- When one of your spaceship's crew finds a hideous
parasite attached to his body (as a result of disobeying the
previous rule), don't let him back on the ship. The guy's
dogmeat anyway.
- When a hideous alien menace is hunting you (as a result
of disobeying the previous two rules) never wander off alone to
hunt for the ship's cat.
- Never, EVER go in/out there (There being the
attic, closet, barn, basement, dark alley, dark anywhere else,
the all-concealing shadows, the woods or the lake)
- If someone who seems important tells you to do or NOT
do something (like DON'T fall asleep, DON'T
leave me, DON'T look for the homicidal-chainsaw-wielding-
psychopath by yourself) by all means, listen to them, unless
doing so would break another of the guidelines.
- If you manage to lose a few body parts along the way,
don't despair. Take this opportunity to replace them with weapons,
such as chainsaws, harpoons, etc.
- If you are using a gun to combat the all-comsuming evil,
it is a good idea to quickly find a new means of defense,
because no matter how much ammo you have, you'll run out
just before you kill the monster.
- If you are wounded by flesh-eating zombies, aboandon all
hope, because sooner or later, no matter how many anti-biotics
you take, yer gonna become one of 'em.
- If you're the the last main character left, and a bunch
of people are hunting the monster/monsters DON'T stand
out in the open, because you will immediately be mistaken for
a/the monster.
- Don't open the closed door, especially if you hear
scratching, heavy breathing, or any other strange noises from
the other side.
- DO NOT go into the dark room.
- If you're a male, get out of there as fast as possible!
The only one who ever survives is a female.
- While in a horror film, never bathe, especially when in
the house alone.
- In terms of weaponry and general equipment for fighting
the monster, never rely on any tool more complicated than a
pointed stick. Generators will inexplicably run out of power,
just as the nasty space-vegetable climbs onto your jury rigged
electrical grid. Just when you've got the ghoul lined up in
your sights, your gun will invariably jam.
- If you are a female, never show your breasts, easy women
are expendable.
- Never camp or build homes on Indian burial grounds.
- Ask why the estate is being sold so cheap.
- If the phone lines are dead, and you hear footsteps
upstairs, when you're supposed to be alone, don't follow the
noises to see who your "guest" is . LEAVE IMMEDIATELY. Unless
you want to die!!
- Never pick up the phone and call for help, chances are
your phone will be dead and the next thing you'll see is the
monster swinging some sort of sharp object.
- If you have defeated the monster, pay close attention to
the camera, if it pans away for no apparent reason at all, get
the heck out of there.
- Your dog can take care of itself...
- So can your spouse...
- And your kids.
- Self-sacrifice is a bad idea, as the person you saved
will usually die anyway.
- Skeptics are always proved wrong in some horrible,
nasty, painful way. Be a believer.
- If you're not a main character, suicide is a quicker and
easier way out.
- Your plan takes into account all possible situations...
except for the one that actually occurs.
- Don't be a smart-ass. It'll only get you killed.
- When you have actually gotten a monster down on the
ground with your gun, immediately empty all your shots in the
monsters' head.
- Never be present immediately before, during, or anytime
after a succesful demon/devil/monster summoning.
- People driven by veangance always die.
- Mentioning any goals in life, anything to look forward
to, or any loved ones will get you killed.
- Never, under any circumstances, go to summer camp.
- Puzzle boxes are hard to solve for a reason.
- Feel no guilt.
- If you throw away some possession of yours (antique
dolls and ventriloquist's dummies in particular), and you find
it again in your house/car/pockets/etc. move to another country
IMMEDIATELY! Of course, it WILL be waiting for you in
the car as you go to leave.
- If you try to run away, always take the bus. If you
take a car the monster will be in it. Cabbies are always
demonically possessed. Monsters will destroy any plane/boat you
try to take. And you have to go through dark, underground
stations to get on a subway.
- If you are a child, don't panic! Monsters only attack
overly horny teenagers. Children can NOT be killed in a movie,
only possessed or absorbed. So cheer up!
- If you see a loved one you know to be dead, RUN AWAY!
Many people will ignore this bit of common sense, but remember:
you can always buy a new pet, always have more kids, and always
get a new spouse or significant other.
- If you're being chased by a monster and you think it's
behind you, chances are it will appear in front of you (and if
you're a girl, this will happen right after you trip and fall,
and then stand up and look behind you).
- If you've beaten the monster into a bloody pulp and
you're sure he must be dead, take the opportunity to dismember,
burn, eat, blow up or otherwise destroy him.
- If you're being chased by a monster and you find one of
your friends and they ask "what's wrong?", don't stop and try to
explain. Just tell them to run as you go by. If they're really
your friend they'll follow. If not - that's their tough luck.
- If you should easily enter a home that you've either
heard a scream from or there is no sign of life when there
should be, do not be surprised to find that all means of escape
(i.e. doors, windows, etc.) will be locked, effectively allowing
the monster to come within a gnat's hair to you.
- If you should run across one of the escape routes from
the previous rule that is made of glass, DO NOT waste
time pounding on it. Breaking it would prove to be a better
course of action. (Remember, a cut-up hand is better than a
chest wound.)
- If you are a good dog you have a 50-50 chance of
survival. Good dogs will only die if they stand up to the
monster in defense of their master. Bite the hand that feeds
you and run away!
- If you are a bad dog, you WILL be dead
by the movie's end. Therefore, kill all people you encounter,
except for your ex-master, whom you feel strangely compelled to
avoid.
- If you're a cat, just hide your head and pray that the
monsters won't eat you, the Catholic Inquisitors won't burn you
as a witch's familiar, and/or the horny teen-age guys don't
throw you over the edge of a cliff to see if you land on your
feet.
- If you're a bird, CONGRATULATIONS! Your people
will triumph and rule all in the end (or you might at least
escape your $%^& cage!).
- If you are even somewhat religious, BECOME AN ATHEIST
IMMEDIATELY! Monsters will invariably seek you out, gloating
in defiance of "your weak faith," and say mean things about your
deity.
- Whenever a strange weapon is presented (e.g. a harpoon
gun, flare gun, can opener, etc.) TAKE IT! If you don't,
the monster will, and sooner or later the weapon WILL BE USED!
Better you use it then the monster.
- If you find a lot of dead people running around making
zombies out of the living, kill yourself IMMEDIATELY!
There is no happiness to be found when you're being eaten alive.
- A single monster can never be killed. Multiple monsters
can never be driven to extinction. Therefore, try to get one
kind to go after the other.
- When you fight a monster use fire, electricity or acid
whenever possible. Prefferably use all of the above. And an
atom bomb.
- ALL atomic weapons cause normal creatures to grow
huge and carnivorous. As do all chemical and germ weapons.
- ALL genetic experiments will create humanoid
mutants (whether or not human/primate DNA is used) with BIG teeth
and claws, and a tough hide impervious to bullets. NEVER
play god and try your hand at gene-splicing!
- Always make eye shots whenever possible as all mosters
ignore chest/limb attacks. If you hit the eye the monster will
be blinded for a while (maybe... and if you're really
lucky... and if the creature even has any eyes to shoot in the
first place).
- If you look out the window and see a monster, chances
are he's coming after you some time or another. Go into seclusion
very very far away.
- If you set the monster on fire, or he is set on fire, he
will not die but instead try and fight you while he is on fire.
- If a dog, cat, or horse begins to behave in an erratic
fashion in a particular person's presence, avoid that person at
all costs (even if it is your spouse or child).
- A small-town's little summer celebration sounds like
fun, but if you hear the locals say things like, "Why you're the
guest of honor! We couldn't even *have* the barbecue without
you!" run like hell.
- Remember: quaint rural corn ceremonies are NEVER
really about corn...
- Stay away from 'quaint' hotels and inns. Go for the
brand names.
- Turning around in general is a bad idea, as the monster
is usually waiting right there for you.
- Never open strange cannisters, especially not if they're
government owned.
- Stimulating glands that were not meant to be stimulated
is a REAL bad idea.
- Never meddle in God's domain.
- When it seems that you've killed the monster, never check
to see if it's really dead.







